[size=18][color=#FF0000]Einige Änderungen gab es am 29.01 in CSGO.[/color][/size]
[size=14]
Die größten Änderungen gab es für Mirage und kleinere für Train, Dust 2, Cache und Studio.[/size]
[color=#FF0000][size=18][ MA[/size][size=18]PS ][/size][/color]
[color=#FF8C00][size=18]Cache[/size][/color]
— Various visibility improvements
— Optimizations
— Various minor bug fixes
— Updated radar
[color=#FF8C00][size=18]Studio[/size][/color]
— Fixed players not taking damage from bomb detonation
— Clipping improvements
— Improved visuals of CT / T streets
— Various minor bug fixes
[color=#FF8C00][size=18]Train[/size][/color]
— Opened up skybox over building separating Ivy/A site
[img]https://i.imglol.de/db55e28560944613a092c70533791a96v1inml76.jpg[/img]
[img]https://i.imglol.de/0890940f72bb4fa74cb03724a29fb6a209qmb71j.jpg[/img]
— Various visibility improvements
— Various minor bug fixes
[size=18][color=#FF8C00]Dust 2[/color][/size]
— Opened up skybox from B halls towards site
[img]https://i.imglol.de/5b34c7cdf318d43c3118ca8d96c4ae104hf0s5gg.jpg[/img]
[size=18][color=#FF8C00]Mirage[/color][/size]
— Added AWP wallbang spot from palace to scaffolding close corner, A site
[img]https://i.imglol.de/4c5abd6ec34ccea0b2d7b58e7e03a546a8leh6g0.png[/img]
[img]https://i.imglol.de/f7b0b944abe8250fff8481a1822d9433iec6mbfr.jpg[/img]
— Added bench in mid allowing jump up to window boost spot/peek towards cat
[img]https://i.imglol.de/a00d22d4c7c991c8e6f586d7d93677d1jijvdxhy.jpg[/img]
— Widened T entrance to mid
[img]https://i.imglol.de/youtu.be-w-qgdIBZmek-(4)mkxhsko4.jpg[/img]
[img]https://i.imglol.de/youtu.be-w-qgdIBZmek-(3)n0effgys.jpg[/img]
— Lowered trim around B site balcony
[img]https://i.imglol.de/youtu.be-w-qgdIBZmekhudva68u.jpg[/img]
[img]https://i.imglol.de/youtu.be-w-qgdIBZmek-(1)abx3qtk3.jpg[/img]
— Blocked a jump-peek from middle of B site towards cat
[size=18][color=#FF0000][ MISC ][/color][/size]
– Increased the size of HLTV broadcast server info message, controlled by a new setting “tv_broadcast_server_info_message_size_kb”.
– Added a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits.
– Added a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits.
– Game state integration now allows to control precision of reported floating point values using an additional configuration section:
“output”
{
“precision_time” “1”
“precision_position” “2”
“precision_vector” “2”
}
[size=14][color=#FF0000][/color][/size]
[size=18][color=#FF8C00]Falls ihr noch detailliertere Informationen haben wollt empfehle ich das Video: [/color]
[media]https://www.youtube.com/watch?v=w-qgdIBZmek&t=[/media][/size]
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