Apex News !!! (26.10.2019)

  • [align=center][color=#FF0000][/color][b][u][size=14][color=#FF0000]More damage fall-off and reduced fire rate[/color].[/size][/u][/b] [b][u][size=14][/size][/u][/b] [b][u][size=14][/size][/u][/b]The nerf Respawn [url='https://www.pcgamer.com/apex-legends-charge-rifle-will-be-nerfed-soon/']promised[/url] for [url='https://www.pcgamer.com/apex-legends-update/']Apex Legends[/url]' powerful Charge Rifle is now live, slowing the weapon's fire rate and dampening its long-distance firepower. It follows a smaller tweak last week, which reduced its magazine capacity by one shot. The fire rate has dropped from 1.1 shots/sec to 0.95 shots/sec, while the dev team has tweaked damage fall-off at distance: at 150m, it will still deal 90 damage for a charged shot, but that falls to 30 damage at 400m out. The Charge Rifle also no longer takes extended energy magazines: instead, its base magazine capacity has been increased to four shots from three, in a reversal of last week's patch. [size=10][color=#00FFFF]It's still a powerful weapon at mid-range, but the damage drop-off will make it much harder to kill far-off enemies[/color][b][color=#00FFFF]. [/color][/b] [/size][size=10]The rifle was added as part of the [url='https://www.pcgamer.com/apex-legends-update/']Apex Legends Season 3: Meltdown update[/url] earlier this month[/size]. [b][u][size=14][/size][/u][/b] [b][u][size=14][/size][/u][/b]Heads up, Legends: This morning we deployed a small patch that implemented the following changes to the Charge Rifle: [/align] [align=center][b][u][size=14][url='https://twitter.com/PlayApex/status/1187794049362583554/photo/1'][img]https://pbs.twimg.com/media/EHvjfclU8AAhU9X?format=jpg&name=small[/img][/url][/size][/u][/b] [size=14] • [/size][size=14][b]Can no longer equip extended energy magazines[/b][/size][size=14][b][/b] • [b]Base magazine capacity is now 12 (4 shots)[/b] • [b]Fire rate reduced[/b][/size][size=14][b][/b] • [b]Damage falloff has been modified[/b][/size][/align]